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in AEM3D by [email protected] (650 points)
Hi Chris,

I have a question about salinity.

When the saline water evaporate, the salinity remains in a water body or evaporate from there?

In a real system, salinity does not evaporate. I want to know how AEM3d treats salinity evaporation.

Regards,

Hiroshi

1 Answer

0 votes
by [email protected] (19.8k points)
Hi Hiroshi,

No salinity (or any other WQ components) are evaporated.

Chris
by [email protected] (650 points)
Thank you for your prompt reply.
Now evaporation is clarified.
I have done 10 years simulation for the connected two saline lakes.
The salinity in both lakes are well produced by aem3d.
But the budget from the simulation is inconsistent with the salinity change in the lakes.
I though output interval of 1 hr may not be enough to evaluate the budget.
Is there any possibility of this?
If you have some idea, please let me know.

Cheers,
Hiroshi
by [email protected] (19.8k points)
Hi Hiroshi, one thing that can affect the salinity budget is the wetting of new cells.  By default, the new cells are given the salinity of the neighboring cell.  But this actually adds salinity to the system.   There is a run_aem3d.dat flag ifillnewwetwithzero which forces scalars (except temperature) for new cells to be set to zero.  This is better at preserving salt mass but can lead to strange dynamics as it leads to fresh water intrusions from the shallows.

Chris
by [email protected] (650 points)
Hi Chris,
Thank you for giving me another clue.
Hiroshi
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